dropoffs: (Default)
Senior Crew ([personal profile] dropoffs) wrote2024-04-08 02:04 am
Entry tags:

ROLE β€” OCTO MEETING

ALL ROLES ON DECK
welcome, DESIGNATIONS.
On MONDAY afternoon, some hours after landing on Acquada, then the new amenities to the ship, our super secret living designations will receive a message from Senior Crew. There is a silent ping, so as not to give away anything to those they might be around.
We have decided to combine our meetings together this week and we have objectives we would like to accomplish. They may seem lofty, but with joined efforts we seek to make progress this week.
Sr. Crew
They have seen the command room before in passing. It's the room where the senior crew often check all sort of stuff from metrics, diagnostics, navigation, supply, inventory... You get the point. There are a number of terminals, all of which the current junior crew roles know they do not normally have access to.

There waits all eight senior officers, pensive and tense.

Roles are free to use this post across the IC week.

TL;DR
This is a communal role meeting with new objectives for the eight roles. While not every role will have a specialized task, roles are free to group up on tasks to better processes and increase success rate! Roles may collaborate to test methods or run trials in this post.

The NPCs have posed that immediately they'd like to focus on:

πŸš€ Preventing murder and death this week.
πŸš€ Devise a plan to return the dead and implement it. We can pose Friday possibly as being the day to organize with the public if IC help is wanted/needed!

DEADLINE IS BEFORE THURSDAY CURFEW. Submit here.

NPCs are interested in other related topics such as the origin of pink haze, CEM waves, etc. and are open to performing investigations or tasks to better understand the situation on the Eudora.

OTHER LINKS
πŸ”— TOPLEVEL VIEW
πŸ”— ROLE SUBMISSIONS
πŸ”— QUESTIONS, LEAD FOLLOW-UPS, INVESTIGATION REQUESTS, & TESTS
trenchant: (pic#17087471)

[personal profile] trenchant 2024-04-09 03:09 am (UTC)(link)
[ THIS DOES CONCERN HIS BROTHER SHUT UP ]

The explanation I can come up with is that a rift sometimes opens in the waste disposal, but not always. [ Hm. ] Delivery was a success, if you consider half going through worth celebrating.

In the end, it is clear that the location has a connection to the dimension they're in.
inequals: (013)

[personal profile] inequals 2024-04-09 04:39 am (UTC)(link)
So it's not like, a guaranteed link to the helly belly is what you're saying, huh?

Any way we can figure out how to make it 100%? We don't want to risk people getting lost when we're trying to get them back instead.
trenchant: (pic#17087245)

[personal profile] trenchant 2024-04-09 05:17 am (UTC)(link)
It seems like it isn't always a direct path, no.

If we made it a direct path, then there would be no reason for the beacons, would there?

[ Because there are... Two points that seem to have a connection already? ]
tombtaker: (9.)

[personal profile] tombtaker 2024-04-09 04:49 am (UTC)(link)
We could try sending multiples of what we need them to have.
trenchant: (pic#17087253)

[personal profile] trenchant 2024-04-09 05:17 am (UTC)(link)
I suppose we could, as long as we have the resources.
roseoftexas: pixiv 88131 (129)

[personal profile] roseoftexas 2024-04-09 05:59 am (UTC)(link)
So… what we send as many vessels as we can and wait for the dead to confirm they have all of then?

If we need 19, then… can we even make 40 odd of these vessels to be on the safe side?
impatiens: (pic#17029804)

[personal profile] impatiens 2024-04-09 05:20 pm (UTC)(link)
[ She strokes her chin... ]

I think for the inter-connecting vessels, we need them on our side so when everyone comes back they don't get lost or disperse, but the formula Blake posed is more about opening a gate for souls when we're talking about beacons and having an energy source.
roseoftexas: (03)

[personal profile] roseoftexas 2024-04-09 06:06 pm (UTC)(link)
Less about getting vessels over there, and more about opening a passage for them with something to catch their souls as they exit?

[ are we literally letting the dead's ghosts pop through and then shoving them in our crystal rats? ]
impatiens: (pic#17029730)

[personal profile] impatiens 2024-04-09 06:18 pm (UTC)(link)
[ Shows him her diagram based on her understanding... ]

riverbeans: (d6)

[personal profile] riverbeans 2024-04-09 06:25 pm (UTC)(link)
No rats allowed, huh...
impatiens: (pic#17029707)

[personal profile] impatiens 2024-04-09 06:29 pm (UTC)(link)
Mister Dahut told me in a dream that there are 6' rats over there.
riverbeans: (a1. 10)

[personal profile] riverbeans 2024-04-09 06:30 pm (UTC)(link)
So I've heard as well.
roseoftexas: pixiv11338758 (118)

[personal profile] roseoftexas 2024-04-09 06:25 pm (UTC)(link)
[ hei, does giselle know i love her? ]

...

They just... come out as vessels? [ WHERE DO THEY PUT THE VESSELS, AMALTHEA? ]
tombtaker: (20.)

[personal profile] tombtaker 2024-04-09 06:28 pm (UTC)(link)
Their bodies are here, so should be simple to put the soul vessel with the proper body to restore them, yes?

[ SIMPLE? ]
impatiens: (pic#17029810)

[personal profile] impatiens 2024-04-09 06:31 pm (UTC)(link)
Yeah!

[ oh ]

Maybe we should label the vessels so they know which to go in so we don't put them in the wrong bodies.
roseoftexas: pixiv 88131 (129)

[personal profile] roseoftexas 2024-04-09 06:32 pm (UTC)(link)
[ no. let's not.

it's funnier that way. ]

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tombtaker: (3.)

[personal profile] tombtaker 2024-04-09 06:33 pm (UTC)(link)
[ do we need to do more arts and crafts…………… ]

Do we need to be concerned about how exactly they will place their souls and memories into the vessels? Perhaps they can take on the burden of labeling their own vessels because most of them are literate adults.

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roseoftexas: pixiv 8557612 (122)

[personal profile] roseoftexas 2024-04-09 06:31 pm (UTC)(link)
Yeah, that part's not gonna be too hard it's just-- [ looks at ratgate. ] If we put a bunch of vessels in the trash and the rats run off with half of them.

[ ... ]

Unless the dead can go and collect them? [ dance off in the brathel for ownership of the rat vessel? ]
tombtaker: (10.)

[personal profile] tombtaker 2024-04-09 06:34 pm (UTC)(link)
Let them deal with their own vermin problem we can only solve so many of their myriad issues.

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impatiens: (pic#17029806)

[personal profile] impatiens 2024-04-09 06:42 pm (UTC)(link)
It would be hard if you all dump vessels hoping the dead will enter them because they still also have to travel through the direct path rift we want to make to get here.

And they can't do that if they're in crystals... Someone would need to carry them?

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impatiens: (pic#17029722)

[personal profile] impatiens 2024-04-09 06:28 pm (UTC)(link)
The document mentions we have to make the vessels, right?
Edited 2024-04-09 18:29 (UTC)
roseoftexas: pixiv11338758 (118)

[personal profile] roseoftexas 2024-04-09 06:30 pm (UTC)(link)
Yeah, I'm pretty sure that's what it says. I guess Metis will know something about when we need to use them? Or how.
solesuccess: (I'm taking this route)

[personal profile] solesuccess 2024-04-09 06:56 pm (UTC)(link)
...[ a slow nod. ]

This makes sense. It's just a transfer from one vessel to another.
impatiens: (pic#17029727)

[personal profile] impatiens 2024-04-09 08:14 pm (UTC)(link)
Yeah, importantly, as long as we have something to hold their souls to bring to their bodies, we're good.

... Then there's opening a rift to reach them.
solesuccess: (I don't know why)

[personal profile] solesuccess 2024-04-09 08:16 pm (UTC)(link)
Not only opening the rift, but making sure to keep the rift open long enough to escort all of them out safely. If the rift collapses before then...what's the point?

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