Entry tags:
GRAVEYARD... 4!
GR͏∀VE̴Y͞A̵ЯD 18 DECOMMISSIONED
t̀h̡e u͝nḑerbe̸l͞l̵y ̸o͜f th̴è ̡şh̷i͠p.
Crushing pressure is the initial sensation you can recall upon awakening. The stench of fetid, hot steam fills your nose, motes of dust and dirt floating upwards to cling to your skin. Down you are pulled to the cold ground, and all at once you realize you have forgotten to breathe. As you gasp back to life, you are flung onto a pile of scraps and trash, as the enormous machine that spat you out grumbles a little, and then goes silent. You are whole somehow, alive... but at what cost?
Popping out of the grinder, you look yourself over and find that any injuries you may have incurred during your death will be healed. While the scars that remain from the process will serve as a stark reminder, you will be able to get up on your own two feet without issue.
Thin, tapering metal (?) claws unhook from overhead and lower themselves, proceeding to guide you around. Your clothing starts sticking uncomfortably to your skin in the humidity of this strange, new place. Overhead you can hear the tinny humming of flickering lights overhead, arranged in a singular, thin strip and snaking around the serpentine halls. Along exposed pipes, wires, and the walls, a rust-colored substance creeps in web-like patterns, climbing towards the ceiling lights.
The deep grinding and groaning of the ship begin to meld into one low, deep moan from all around. It dips and rises in pitch, and becomes sickening to listen to if you focus on it for too long. Maybe, it's the ship's way of saying Welcome, to the underbelly of the CSS Eudora, home of the decommissioned.
Thin, tapering metal (?) claws unhook from overhead and lower themselves, proceeding to guide you around. Your clothing starts sticking uncomfortably to your skin in the humidity of this strange, new place. Overhead you can hear the tinny humming of flickering lights overhead, arranged in a singular, thin strip and snaking around the serpentine halls. Along exposed pipes, wires, and the walls, a rust-colored substance creeps in web-like patterns, climbing towards the ceiling lights.
The deep grinding and groaning of the ship begin to meld into one low, deep moan from all around. It dips and rises in pitch, and becomes sickening to listen to if you focus on it for too long. Maybe, it's the ship's way of saying Welcome, to the underbelly of the CSS Eudora, home of the decommissioned.
Some things to keep in mind, while amongst the dead:
💀 Mini-events will be posted on WEDNESDAY at 3 PM EST / 12 PM PST, and are due at the same time they are for the living. Any changes to the schedule will be announced in the graveyard channels.
💀 Weekly effects will still hit you here, in the belly of the ship. Mods will make sure to announce any special changes based on being the graveyard; otherwise, please assume everything is 1:1!
💀 While not perfect, there is a healing factor in place. It is extremely sluggish, uncomfortable, and does not negate the fact that you're injured and likely in pain. If the injury is too severe, you might wind up dying from it if left untreated. Again. If you have a pre-existing condition like an illness that has been exacerbated by factors beyond your control, you will find that for the time being these symptoms are at their most minor.
💀 That said, while double death is possible, you'll find yourself reviving after 4 hours fully healed, but feeling like complete garbage for the rest of the day. Message your mods if you find yourself getting killed while dead, though! There might be a special surprise involved.
💀 Your possessions, minus clothing besides what you're wearing now, can be found in the bunk pods and their storage. Yes, while it might not include clothes, it does include any Omegamart Promotional Items, Scrap purchases, home items, etc that you were in possession of. if you had a lot of things, the cubby might jam or have difficulty closing. Better organize. If you arrive on Saturday during trial, belongings will return at the end of trial.
💀 Communications, while you cannot text via I.R.I.S., you can still send messages through HER-MES. All other functions for I.R.I.S. are available along with direct data transfers. Dead can send private letters to the living! An inbox can be accessed from the family computer at the canteen. If you find it locked, it is because we are updating it.
💀 Living livestream is broadcasted on the TV screen in the canteen!
✔️ Upgraded Quality ✔️ Audio ✔️ Translit Captions that sometimes fuck up ✔️ Dramatic panning ✔️ Color
💀 Planet locations are free to use! Upon the Eudora landing planetside, you will find that as you meander through the various parts of the Belly you may run into one of locations of the current planet instead of where you were meaning to go. These locations are indeed still populated, but the people are more like wisps and will not react much to any conversation. Though you can interact with stuff there you cannot take anything with you out of the location "rooms".
💀 Weekly effects will still hit you here, in the belly of the ship. Mods will make sure to announce any special changes based on being the graveyard; otherwise, please assume everything is 1:1!
💀 While not perfect, there is a healing factor in place. It is extremely sluggish, uncomfortable, and does not negate the fact that you're injured and likely in pain. If the injury is too severe, you might wind up dying from it if left untreated. Again. If you have a pre-existing condition like an illness that has been exacerbated by factors beyond your control, you will find that for the time being these symptoms are at their most minor.
💀 That said, while double death is possible, you'll find yourself reviving after 4 hours fully healed, but feeling like complete garbage for the rest of the day. Message your mods if you find yourself getting killed while dead, though! There might be a special surprise involved.
💀 Your possessions, minus clothing besides what you're wearing now, can be found in the bunk pods and their storage. Yes, while it might not include clothes, it does include any Omegamart Promotional Items, Scrap purchases, home items, etc that you were in possession of. if you had a lot of things, the cubby might jam or have difficulty closing. Better organize. If you arrive on Saturday during trial, belongings will return at the end of trial.
💀 Communications, while you cannot text via I.R.I.S., you can still send messages through HER-MES. All other functions for I.R.I.S. are available along with direct data transfers. Dead can send private letters to the living! An inbox can be accessed from the family computer at the canteen. If you find it locked, it is because we are updating it.
💀 Living livestream is broadcasted on the TV screen in the canteen!
✔️ Upgraded Quality ✔️ Audio ✔️ Translit Captions that sometimes fuck up ✔️ Dramatic panning ✔️ Color
💀 Planet locations are free to use! Upon the Eudora landing planetside, you will find that as you meander through the various parts of the Belly you may run into one of locations of the current planet instead of where you were meaning to go. These locations are indeed still populated, but the people are more like wisps and will not react much to any conversation. Though you can interact with stuff there you cannot take anything with you out of the location "rooms".
REVIVAL SUMMARY
[and that sure is scien's bread and butter! be useful, bitch!]
Based on discussions with Walker, we appear to be in a separate dimension that replicates parts of the ship. We can get to the other side via two beacons—ours will most likely be the Grinder, theirs the trash chute. These beacons also need to be fueled by power sources. The Tesseract will be on the side of the living, we can determine ours. The best options are heart and brain, and possibly recycling.
What they need to do on their side is ensure the Eudora stasis restores our bodies to the state prior to our deaths so we don't immediately die again. Supposedly, it should be naturally capable of this.
However, in the interim, after the beacons create a bridge between dimensions, we must have ourselves—in this memory, CEM form—transported in vessels. The living may create these vessels to capture our souls, or we can do it on this side. First Callisto, as long as he is corporeal, can carry us from this side to the next as a transport.
So in sum, we have the following action items: determine the power source, and decide what to do with our vessels. I am of the opinion that we create our own.
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[but given how their tech works. yeah.]
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[EVERY SINGLE PERSON IN THAT EXPERIMENT WAS JUMPSCARED]
We can take our memory upload data and put them into smaller vessels based on what we have on hand. [i want it to be funny] But given the number of us, the more assistance to do so the better.
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[you tell her, science nerds]
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It can be made out of anything naturally occurring to this dimension. So the factory, the scrapyard, the flesh, and the rats, primarily.
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I'm going to veto the flesh. [Eyes go to the scrapyard.] Surely we can clean up some of the junk in there and make something worth being carried in.
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Additional supplies can also be requested from the living.
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I think everything should be quite small, too, just so poor Vash doesn't have to lug a bunch of junk on his back.
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[sure. virche science.]
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[ if two more people die ]
But we ask them if they've made any progress already, and to use the trash chute as a beacon, if they hadn't discussed it. [ pulls up her-mes ] Anything else?
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You're right that we should create spare vessels, just in case.
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I'll ask for their progress, but assure them it isn't necessary to start if they haven't.
[ he was also nice about when they broke her-mes ]
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Preparations for vessel creation can begin. The last issue is that of the power source. The heart is harder to access by default, but the brain seems to be destroying plenty of the people it interacts with.
[owner, dahut, sheba, rosamund...]
Or we can see about recycling waste into energy, though it is less guaranteed to work. [sure]
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[
well he's gonna already walk off like he intends to find out]
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My concern with the brain is the extent of its power. If we try to harness it and we fail... [Well. He doesn't need to explain.] It'd be safer to use the trash and the recycling plant. There's already an incinerator there, all we'd have to do is convert it properly. Easier to boost it if we need to than to try and grab only a fraction of the heart or the brain's power.
[I think it would be so funny if it doesn't work because Dahut cleaned too much]
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[uncleans our graveyard]
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Heat conversion isn't hard, at least! [ok genius] So that's a possibility.
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I think that's a safer idea than depending on the heart or brain as our primary source.
[we will sensibly shitpost to using trash]
And we can use whatever's in the factory too to feed the incinerator.
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