[ a small ooc debrief to place you where you need to be:
🪐 this icly occurs w6 wednesday late pm and will finish w6 thursday return for all of your scampering/hiding/gaslighting needs. 🪐 the weekly effect is not active during this cyoa. 🪐 your character will find that their powers have been turned on, though they are a bit iffy in terms of whether they work when you want them to. characters who use them will feel more of a drain on their bodies than usual when utilizing any of them. this drain may manifest in many ways, but always gradual: gradual gnawing hunger, gradual thirst, gradual fatigue, and may put them in a very precarious position should they overextend themselves. you can fuck around and find out.
now. let's begin.
it is late wednesday night, after preparations have been made, when you all will board what looks to be a small shuttle, emblazoned inside with the nut & bolt co. logo. there are four seats, each with an overhead bin, each of them stocked with some supplies for you. upon some preliminary light searching, they will find the following:
🪐 some suits with rebreathers that help with bad atmosphere. these are pretty easy to don and comfy, so it's not a fuss. ignore the open spots on this suit, they're not open. 🪐 a choice of: a plasma blade (a long dagger), a plasma pistol, an upgraded heal gun. the pistol has 5 shots. the gun has 3 charges. 1 charge heals a minor wound, 2 charges heal a moderate wound. 🪐 if you have a standard weapon you use normally, you will be permitted to bring it here. however, if you bring a blade, you will be advised to keep it sheathed unless it is an emergency. in that vein, your plasma blade retracts into the hilt, making it seem fairly harmless to the naked eye. any items purchased at auction still remain nerfed, so a magic sword is just a sword. a magic amulet is just an amulet. darn. all guns come with holsters.
outside of the windows, you can see the churning cosmic waves of a storm along the horizon of the blue planet you know to be acquada.
a short while after you acquaint yourselves with your surroundings and your supplies, io ducks through the low entrance, donned in a suit already, their helmet in hand, and a long jacket atop that suit. ]
Alright. I take it you all know the drill by now. We need to take care of this CEM storm before we can leave for our final stop. This one in particular is going to be a slog - Category 3. I'll be joining you on this trip as your senior officer blah blah official capacity etc. etc.
In short, let's get in, find the source to disperse it, and then we can get back to the others.
[ they will pull up what looks to be a scan of the storm, revealing a strange planet shifting slowly on its axis. io stares at it for a moment or two before sitting down on one of the seats available. they pull out what looks to be a leather journal from the inner pocket of their jacket and thumb through a few pages before nodding. ]
Now, I have done some preliminary scans on the storm... there's a good chance that we may be dealing with a "pull it up from the roots" situation.
There's a very strong energy signature coming from beneath the surface of a penal colony located on the planet we're headed towards, Khalkha. So we may have to find a way to access that from the surface itself, or... we'll have no choice but to go down below. So... if you have any questions, ask away while we have the time now. We'll be reaching the apex of the storm shortly.
YOUR MISSION.
🪐 this icly occurs w6 wednesday late pm and will finish w6 thursday return for all of your scampering/hiding/gaslighting needs.
🪐 the weekly effect is not active during this cyoa.
🪐 your character will find that their powers have been turned on, though they are a bit iffy in terms of whether they work when you want them to. characters who use them will feel more of a drain on their bodies than usual when utilizing any of them. this drain may manifest in many ways, but always gradual: gradual gnawing hunger, gradual thirst, gradual fatigue, and may put them in a very precarious position should they overextend themselves. you can fuck around and find out.
now. let's begin.
it is late wednesday night, after preparations have been made, when you all will board what looks to be a small shuttle, emblazoned inside with the nut & bolt co. logo. there are four seats, each with an overhead bin, each of them stocked with some supplies for you. upon some preliminary light searching, they will find the following:
🪐 some suits with rebreathers that help with bad atmosphere. these are pretty easy to don and comfy, so it's not a fuss. ignore the open spots on this suit, they're not open.
🪐 a choice of: a plasma blade (a long dagger), a plasma pistol, an upgraded heal gun. the pistol has 5 shots. the gun has 3 charges. 1 charge heals a minor wound, 2 charges heal a moderate wound.
🪐 if you have a standard weapon you use normally, you will be permitted to bring it here. however, if you bring a blade, you will be advised to keep it sheathed unless it is an emergency. in that vein, your plasma blade retracts into the hilt, making it seem fairly harmless to the naked eye. any items purchased at auction still remain nerfed, so a magic sword is just a sword. a magic amulet is just an amulet. darn. all guns come with holsters.
outside of the windows, you can see the churning cosmic waves of a storm along the horizon of the blue planet you know to be acquada.
a short while after you acquaint yourselves with your surroundings and your supplies, io ducks through the low entrance, donned in a suit already, their helmet in hand, and a long jacket atop that suit. ]
In short, let's get in, find the source to disperse it, and then we can get back to the others.
[ they will pull up what looks to be a scan of the storm, revealing a strange planet shifting slowly on its axis. io stares at it for a moment or two before sitting down on one of the seats available. they pull out what looks to be a leather journal from the inner pocket of their jacket and thumb through a few pages before nodding. ]
There's a very strong energy signature coming from beneath the surface of a penal colony located on the planet we're headed towards, Khalkha. So we may have to find a way to access that from the surface itself, or... we'll have no choice but to go down below. So... if you have any questions, ask away while we have the time now. We'll be reaching the apex of the storm shortly.