Entry tags:
GRAVEYARD...3!
GR͏∀VE̴Y͞A̵ЯD 18 DECOMMISSIONED
t̀h̡e u͝nḑerbe̸l͞l̵y ̸o͜f th̴è ̡şh̷i͠p.
Crushing pressure is the initial sensation you can recall upon awakening. The stench of fetid, hot steam fills your nose, motes of dust and dirt floating upwards to cling to your skin. Down you are pulled to the cold ground, and all at once you realize you have forgotten to breathe. As you gasp back to life, you are flung onto a pile of scraps and trash, as the enormous machine that spat you out grumbles a little, and then goes silent. You are whole somehow, alive... but at what cost?
Popping out of the grinder, you look yourself over and find that any injuries you may have incurred during your death will be healed. While the scars that remain from the process will serve as a stark reminder, you will be able to get up on your own two feet without issue.
Thin, tapering metal (?) claws unhook from overhead and lower themselves, proceeding to guide you around. Your clothing starts sticking uncomfortably to your skin in the humidity of this strange, new place. Overhead you can hear the tinny humming of flickering lights overhead, arranged in a singular, thin strip and snaking around the serpentine halls. Along exposed pipes, wires, and the walls, a rust-colored substance creeps in web-like patterns, climbing towards the ceiling lights.
The deep grinding and groaning of the ship begin to meld into one low, deep moan from all around. It dips and rises in pitch, and becomes sickening to listen to if you focus on it for too long. Maybe, it's the ship's way of saying Welcome, to the underbelly of the CSS Eudora, home of the decommissioned.
Thin, tapering metal (?) claws unhook from overhead and lower themselves, proceeding to guide you around. Your clothing starts sticking uncomfortably to your skin in the humidity of this strange, new place. Overhead you can hear the tinny humming of flickering lights overhead, arranged in a singular, thin strip and snaking around the serpentine halls. Along exposed pipes, wires, and the walls, a rust-colored substance creeps in web-like patterns, climbing towards the ceiling lights.
The deep grinding and groaning of the ship begin to meld into one low, deep moan from all around. It dips and rises in pitch, and becomes sickening to listen to if you focus on it for too long. Maybe, it's the ship's way of saying Welcome, to the underbelly of the CSS Eudora, home of the decommissioned.
Some things to keep in mind, while amongst the dead:
💀 Mini-events will be posted on WEDNESDAY at 3 PM EST / 12 PM PST, and are due at the same time they are for the living. Any changes to the schedule will be announced in the graveyard channels.
💀 Weekly effects will still hit you here, in the belly of the ship. Mods will make sure to announce any special changes based on being the graveyard; otherwise, please assume everything is 1:1!
💀 While not perfect, there is a healing factor in place. It is extremely sluggish, uncomfortable, and does not negate the fact that you're injured and likely in pain. If the injury is too severe, you might wind up dying from it if left untreated. Again. If you have a pre-existing condition like an illness that has been exacerbated by factors beyond your control, you will find that for the time being these symptoms are at their most minor.
💀 That said, while double death is possible, you'll find yourself reviving after 4 hours fully healed, but feeling like complete garbage for the rest of the day. Message your mods if you find yourself getting killed while dead, though! There might be a special surprise involved.
💀 Your possessions, minus clothing besides what you're wearing now, can be found in the bunk pods and their storage. Yes, while it might not include clothes, it does include any Omegamart Promotional Items, Scrap purchases, home items, etc that you were in possession of. if you had a lot of things, the cubby might jam or have difficulty closing. Better organize. If you arrive on Saturday during trial, belongings will return at the end of trial.
💀 Communications, while you cannot text via I.R.I.S., you can still send messages through HER-MES. All other functions for I.R.I.S. are available along with direct data transfers. Dead can send private letters to the living! An inbox can be accessed from the family computer at the canteen. If you find it locked, it is because we are updating it.
💀 Living livestream is broadcasted on the TV screen in the canteen!
✔️ Upgraded Quality ✔️ Audio ✔️ Translit Captions that sometimes fuck up ✔️ Dramatic panning ✔️ Color
💀 Planet locations are free to use! Upon the Eudora landing planetside, you will find that as you meander through the various parts of the Belly you may run into one of locations of the current planet instead of where you were meaning to go. These locations are indeed still populated, but the people are more like wisps and will not react much to any conversation. Though you can interact with stuff there you cannot take anything with you out of the location "rooms".
💀 Weekly effects will still hit you here, in the belly of the ship. Mods will make sure to announce any special changes based on being the graveyard; otherwise, please assume everything is 1:1!
💀 While not perfect, there is a healing factor in place. It is extremely sluggish, uncomfortable, and does not negate the fact that you're injured and likely in pain. If the injury is too severe, you might wind up dying from it if left untreated. Again. If you have a pre-existing condition like an illness that has been exacerbated by factors beyond your control, you will find that for the time being these symptoms are at their most minor.
💀 That said, while double death is possible, you'll find yourself reviving after 4 hours fully healed, but feeling like complete garbage for the rest of the day. Message your mods if you find yourself getting killed while dead, though! There might be a special surprise involved.
💀 Your possessions, minus clothing besides what you're wearing now, can be found in the bunk pods and their storage. Yes, while it might not include clothes, it does include any Omegamart Promotional Items, Scrap purchases, home items, etc that you were in possession of. if you had a lot of things, the cubby might jam or have difficulty closing. Better organize. If you arrive on Saturday during trial, belongings will return at the end of trial.
💀 Communications, while you cannot text via I.R.I.S., you can still send messages through HER-MES. All other functions for I.R.I.S. are available along with direct data transfers. Dead can send private letters to the living! An inbox can be accessed from the family computer at the canteen. If you find it locked, it is because we are updating it.
💀 Living livestream is broadcasted on the TV screen in the canteen!
✔️ Upgraded Quality ✔️ Audio ✔️ Translit Captions that sometimes fuck up ✔️ Dramatic panning ✔️ Color
💀 Planet locations are free to use! Upon the Eudora landing planetside, you will find that as you meander through the various parts of the Belly you may run into one of locations of the current planet instead of where you were meaning to go. These locations are indeed still populated, but the people are more like wisps and will not react much to any conversation. Though you can interact with stuff there you cannot take anything with you out of the location "rooms".


no subject
We can try just a bit, in the shallowest of shallows! It has to be very shallow, because I'm a good swimmer, but there's no way I'm strong enough to help you out if you start drifting away into the sea.
[DON'T JUST PREEMPTIVELY WRITE HIM OFF AS A LOST MELON.]
no subject
That's even more worrying, you know...
[Skeptically regarding the ocean from the comfort and safety of his little sandcastle rendezvous.....]
I'll probably drown before you can get Sidon here...
[He's putting the bucket down..........]
no subject
WHAT DOES (REDACTED)(REDACTED) MEAN I HATE IT HERE SO BAD. Anyway it's too late, Dahut thinks this is a great idea. He pops to his feet and places his own bucket and shovel down so he can reach for Viktor's hands.]
You won't drown, don't worry! We'll stay in the shallows! I won't let any sea rats come and sweep you away, either.
no subject
Chinatsu'd.... Reluctantly, he reaches out to take Dahut's hands, unfurling his legs to get himself RELUCTANTLY up.]
Don't speak sea rats into existence...
no subject
Don't worry, I won't! They're probably already here.
no subject
Wh... Don't say that!
[AND DON'T USE THAT ICON WITH IT.]
no subject
If you expect anything, then nothing will surprise you!
[ONWARD TO THE SHORE. He will look for a nice shallow place to kill Viktor.]
no subject
Wandering to the shallows with Dahut where he will definitely kill him and, if not, this fucking egg machine will.]
That is not the way I want to see it, but it works, I guess.
no subject
Mm... [HE DOESN'T LIKE IT THOUGH. He moves to hold Viktor's elbow testingly instead. But the water! The shallows!! Dahut hops into it to make a little splash before wandering to find some rocky outcroppings.]
It does work, most of the time! Sometimes there are still surprises that no one can see coming, though...
no subject
He does not really venture far into the shallows for obvious reasons, but he does walk in with his feet and follow after.]
Less ominous, please...
no subject
I wasn't being ominous!
[He was being ominous but it's fine. ANYWAY. i like that you specified he walks in with his feet, as if he could maybe instead have flipped himself over to walk in doing a handstand. Dahut will wander a bit, but eventually come to an area that's about like, mid-thigh on him which is probably knee-high or something on Viktor.]
Here! This is a good place to start.
no subject
Hesitantly, he stands where he is for a long moment, debating whether or not he wants to experience drowning before coming back again... Then, carefully, he heads out toward Dahut in the water. This is fine.]
no subject
Viktor is so dramatic. Dahut kicks a little water at him as he wades out, just a teeny little splash, and then moves to place his hand on the rocks.]
Do you want to start with floating on your back or with learning how to kick?
no subject
Um, kicking, I think...
no subject
Okay! Here, we can start with easy sitting first.
[Hopping up onto a lower ledge of the rocks so he's submerged from the lower chest down, with his legs sticking out into the water.]
no subject
Alright.
[He moves over to the rock outcropping, easing onto it the same way as Dahut, mimicking. Feetsies in the water.]
no subject
Keep your arms on the rocks and lift your hips up so your legs float, like this! [He'll demonstrate!] And then just start kicking a little, one leg at a time. Make sure to arch like you're trying to get out of the water and not let your hips drop, though, or you'll sink.
no subject
Dahut is telling him to do all kinda things his body has a hard time doing. He is a bit stronger and healthier now... but still. Carefully, he situations his position... His arm strength... THE WATER HELPS THE BUOYANCY.]
no subject
Hm... Do you want me to help keep your back lifted for a bit?
no subject
Clearly, he is struggling to make sure his body is positioned the way it should be, but he also isn't sliding away and drowning. But this fear rises and makes him panic, so his legs kind of begin to flail rather than kick steadily.]
I've--I've got it...
[He does not got it.]
no subject
No panicking! That's the worst thing you can do in the water, first of all - but you aren't going to drift away or drown here. All you have to do is stand up, don't forget that!
no subject
Gritting his teeth, he tries to chill out. He does stop flailing with the help, but this forcefulness only made him tense. He works on holding himself up without his arms and back getting tired.]
Right... Sorry.
no subject
No need to apologize! It's pretty tricky. Try to relax a little, okay? Before you start kicking again, just let your legs float so you can familiarize yourself with the feeling.
no subject
He struggles to keep his legs up at first, as most people do, but then sort of gets the hang of it once they float near the surface on their own.]
People really make this look easy all the time... but it's actually quite hard.
no subject
Mm, it's a little like riding a bike, I guess? Hard at first, but easier the more you practice. And once you know how to do it, you never really forget! It's kind of fun to float, too, isn't it?
(no subject)
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